The last weekend of the Destiny Beta is upon us and, guess what, it’s open for everyone! Whether you received a Beta key or not, you can sign up and play. I highly recommend you get your asses online and check this game out before it’s too late and you have to wait another month before release. Wet your appetite because it is awesome. You can check out our review of the Beta for more information.
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Destiny is one of my most anticipated games of the year, and after the unfortunate reception of Watch Dogs, gamers need a game that is going to lift their spirits (even though I really liked Watch Dogs). I was invited to play in the Destiny Alpha but I was on vacation at the time and missed out on it completely, so the Beta is the first experience I have had with the game. Let me tell you, the creators of Halo have outdone themselves, Destiny is awesome!
The first thing you are going to notice when you fire up the Beta is the incredible soundtrack. It reminds me a lot of a mixture of Prometheus and Star Trek. It was composed by Martin O’Donnell. Unsurprisingly, he worked on some of the Halo games and, fun fact, had help from former Beatle Paul McCartney. It has been called “so good that it’s distracting” (Kotaku).
The story for the game is very vague at this point since it is only the Beta. A Ghost (little flying robot/Cortana-like character) has been looking for your dead corpse for hundreds of years and has finally found it. After he restores your body and life, you are told you are a Guardian of the Universe (pretty much space police). It’s up to you to take on the Fallen, the Hive, the Vex, and the Cabal, different alien races causing trouble for the colonies. Other than that, there isn’t much revealed at this point as to how your character fits into the bigger scheme of things. There isn’t currently any supporting characters besides your friends list and your Ghost (voiced by Peter Dinklage).
One of the issues I was hoping to avoid was the game feeling too much like Halo. The great thing is, it doesn’t. The only aspects of the game that are Halo-esque are some of the character designs and the sniping. If anything, the game feels more like a mixture of Mass Effect, SWTOR, and Titanfall. I kept having to remind myself that Bungie made this game and it wasn’t a product of Bioware (that is a major good thing for me).
There are three different races you can choose to play within the game as well as three different classes. The classes being Titan, Hunter, and Warlock. Titan is the brutish, shotgun wielding, close-combat damage dealer. Hunter is the knife wielding, sniper, that can do more damage from afar. Lastly, Warlock is the magic wielding class that can blow enemies away using raw magic power (think Vanguard from Mass Effect). Even though the classes have their own specialties, the game doesn’t limit you to only that arsenal. A Titan can use a sniper, and a Hunter can wield a shotgun. They all seemed to be very balanced against one another in the Crucible.
The Crucible is the matchmaking, online multiplayer of Destiny. At this point in time, you can only play one game mode, where you capture check points and try to hold them from the enemy. The great thing about the Crucible is that you use your guns that you have found and leveled up in the single player campaign, side missions, and exploration. It basically says “you wanna be good? well then go explore and do more missions”. It’s going to be tough for someone to buy this game for the multiplayer alone and think they will dominate without playing any missions.
Last but not least is the Tower. The only section of the game in which your character is viewed in third-person mode. The Tower is the place where all of the Guardians go to upgrade, buy more weapons, and get their loot decrypted. You are allowed to create Fire Teams in the game for any mission. Your level 8 friends can accompany you on your level 2 mission and vice versa. The game doesn’t discriminate levels. It hopes that you will play with your friends and enjoy it as a group. There are randomly generated, MMO-like side missions as well as public events that you can participate in as you complete your story missions.
Overall, in the words of Dan Beake “this will be the game of the year”. I agree with him whole-heartedly. It is revolutionizing the FPS, mixing components of an MMORPG and shoving it into a FPS shell. The world it’s created is that of futuristic, beautiful mystery. I have spent hours in the exploration mode doing no story missions, just grabbing side missions and exploring caves looking for better loot and weapons. I highly recommend pre-ordering and checking out this Beta. This is a day one purchase for me and I can’t wait to play through the game in its entireity.