The time has come, and the game is finally here. Destiny has hit the shelves with massive expectations of greatness from what we experienced with both the Alpha and the Beta. This is the first part to my review. I have made it to level 14 and part way through Venus, as far as story is concerned. There have been some great things and some issues so let’s jump right in.
You play a Guardian, either a Hunter, Titan, or Warlock (based on your personal preference), revived from death by your trusty Ghost (voiced by Peter Dinklage) to help save the galaxy/universe from multiple different enemies: the Fallen, the Hive, the Vex, and the Cabal. Until you hit Venus, this is the only story element that you are going on. There are no other side characters, besides your ghost and the people at the tower, just you. That is my biggest complaint about the game to this point. I don’t know if it was Bungie’s intention to make the entire game and backstory of this completely fleshed out universe a mystery, but I am not a fan and would like to know who I am and what I am fighting for. It just feels a bit sterile.
When you get to Venus, there are a few more side characters and the story begins to be fleshed out a bit so hopefully in part 2 of the review, I will be ranting and raving about how awesome the twist was.
That was hard for me just then, saying something negative about a game I love so much. The gameplay is so smooth and refined for a shooter. If you don’t know already, the game is a mmorpg-shooter combination. The best way to think about it is to think Halo, with a bit of Borderlands, with a bit of Star Wars: The Old Republic. It is easy to get lost rummaging around looking for loot in caves, killing baddies, and doing randomized missions in the explore mode of each beautiful world.
Your character is fully customizable from head to toe. You pick up armor, weapons, and items off of each enemy you kill or each loot crate you open. When they are equipped, you can customize them even further with different upgrades to make your character faster, stronger, and just overall a bad ass.
The element to be able to play everything in the game with another person is probably my favorite thing. It takes me back to the old days when every game was playable by at least two people sitting in the living room. Everything in the game is able to be taken on by a fire team of 3 players: story missions, exploring, and the Crucible (online matchmaking). I think about the games I have played over the years (Skyrim mainly) and how awesome it would have been to have my brother’s assassin character along side me in some of those tombs. Bungie makes that possible here, and I love it.
Oh the graphics. They take my breath away. The game is by far the best looking game I have played on the newest generation of consoles. Each world has their own specific landscape and foliage that makes them completely unique and in no way the same to the previous one. Everything is smooth. There is no lag in rendering and hardly any loading screens.
The one thing that I would say is that code for caves and rooms holding loot were clearly reused over and over again. It doesn’t feel so bad because they are so small and your only in them for half a second. Clearly that is a nit pick by me and I’m sorry. Moving on!
Leveling my Guardian up to 14 has been an absolute blast and Destiny has me continuously coming back for more. Again, I hope the story gets better by the end, but even if it doesn’t, I will love it all the same. Destiny is was gaming should be. Even though you may be sitting on your couch with your cat, you can still be playing through the same worlds and kicking Fallen ass with all your friends online. I love it, and stay tuned for Pt. 2 when I finish the game.